
Seeing how much air you can get in a truck. Going for the gap that’s slightly too small. It’s about pushing flat out next to a sheer cliff drop. And more than that, it’s about loving that feeling.

It’s about the thrill, exhilaration and adrenaline that is absolutely vital to off-road racing. DiRT 4 is all about embracing that danger. By all accounts, there's a superb game to be enjoyed here and I hope as many people are able to join us in that as possible.Motorsport by its very nature is dangerous. Now I hope people have some perspective and give them to time to sort it out but I can completely sympathise with those who are affected by this, either short- or long-term. And it makes me think "there's a reason this wasn't shown" and that is purposeful obfuscation of the situation (this also makes me a bit worried about DLC integration with career mode and I would like to see a confirmation that DLC locations will be integrated). There has been no stream or no screenshots showing off the career mode and virtually no mention of it, let alone mention of this piece of information that if you're not connected you stand to lose all progress. It does feel like this is another point which Codemasters have purposely avoided showing to people or mentioning up front. Even if that was subject to cheating, allowing people to play the game is more important than the validity of leaderboards that can always be reset. It's not fair to say "well, it was available for some time within those 4 days" because it wasn't advertised that you would be subject to Racenet's availability.įor the wider issue of Racenet in general, I know it was also used in DR1 but IIRC it held on to times and didn't post until you had a connection in career mode.

I hope you realize you have severely messed up and destroyed many people's faith in you with respect you a lot and agree with the majority of your posts but I see differently to you here.Ĭodemasters chose to allow 4 days early access (a decision I really don't like) for customers who paid more, so having a system that hasn't been robust enough to cope with these users for this short time isn't fulfilling their end of that deal. Until then, I seriously doubt I will purchase another Codemasters game again. The only way you can make this right is by removing the always-online requirement. I literally did not think this was in you. But you blatantly slapping your fans in the face like this in a climate where people like EA and Activision who are known for doing this are paying dearly for their anti-consumer actions, DAYS BEFORE RELEASE, WITHOUT ANY INDICATION BEFOREHAND, is a real low.

I could even cope with the questionable DLC plans for this game. I could handle leaving things like snow stages, hillclimb, and landrush out. Why do you care about cheating in a SINGLE-PLAYER game, too? Furthermore, why would you even make the career dependent on an online connection? Forza Motorsport had online events in its career mode, but 14 years later that mode is still fully playable without them! Don't you guys get PAID to take examples like this into account before pulling this stunt?! I don't even understand your excuse.how is cheating and piracy such a big problem now all of a sudden? This never seemed to be an issue with Rally or 4, especially since people like Ubisoft themselves ADMIT that piracy really can't be curbed.

this community basically built you back up with DiRT Rally 1 and then you pull this stunt? Leave the people who have supported you unable to play the game's main mode when the servers go down? (Let's be realistic.they are NOT going to be up forever.) Debacles like SimCity and Diablo III keep happening time and time again, yet the AAA gaming industry refuses to learn from its mistakes.
